The history of Sociopolitical Ramifications by unci SPR was founded the 19th september of 1994 by Gud (Martin C S Gauffin, moment@lysator.liu.se) in Linkoeping, Sweden. It started with a public- shout in FurryMUCK, and I had the luck to be online at that time. SPR started with three objects, and became public immediately: one room and two characters (Gud and Guest). I logged in as guest (along with some others connected to the same guest character), and Gud @pcreated me as #6. Then he asked who would like to help build up his MUCK as a wizard. Of course, I agreed. Tuxedo, another sociopolitical ramificator of the first hour, took over building up the city, with streets named such as Disk Drive and Processor Lane, after Gud's suggestion. There, a theme started to form - something high-tech-like. As most came from FurryMUCK, they remained furry of course - that's non-human. However humans are not forbidden. One of the most important SPR policies developed soon: we want to get along with the absolute minimum of regulations and restrictions for players, we assume that SPR members are responsible individuals who don't need written rules for living with each other. So, we became an anarchy which works amazingly well even as we grow. We gathered a pretty pleasant society by inviting our good friends. With its policy of giving out M1 programmer level to all new players and builder status without any quota, SPR became a place for programmers, and we have a lot of unique programs and well-built areas now. Unfortunately we had some difficulties in October 1994, because the bridge that connected SPR with the internet crashed again and again. As these problems could not be easily solved, SPR temporarily moved to America, because Tigerwolf (George F Nemeyer, tigerwolf@tigerden.com) was so friendly to offer his 486 computer (meanwhile upgraded to Pentium) as a server. Because of the limited connection capacity of tigerden.com (two MUCKs, a number of users and many WWW pages sharing one modem) and the lagged overseas connections for European users, we moved back to Sweden in December 1995, first via a bridge (estragon and godot), but as this was unreliable, we changed to a direct connection (svansmoj.ctrl-c.liu.se) in March 1996. With the recent hardware upgrade, we should be able to handle further database growth well. A lot of SPR users have been wizards. As wizards are capable of doing many things dangerous for the MUCK and its users, we have written down rules for wizards and reduced the wizcore to under thirty players. If a wizard abuses the additional possibilities, acts against the wiz rules or is idle for more than 45 days, s/he loses wizard status. Wizards on SPR don't rule but serve - anyone regarding wizard status as a position of power should not be a wizard. Power is nothing more than an unwanted side effect of being wizard. Meanwhile SPR has over 25000 objects and is still growing. The development has shown that anarchy works - and proven those wrong who said that for a MUCK of a certain size to work, there need to be strict rules, players have to obey wizards, can be thrown out for any reason and have no right to doubt their decisions. We have learned from the disquieting development on certain other MUCKs and hold more than ever to our principles of not imposing behaviour rules on each other, being open to everyone, respecting the personality and property of players and keeping wizard power under control. Until recently, SPR used to be mostly a world of great building and programming, but did not have the around-the-clock action or the society of some other MUCKs yet. This changes, nowadays we have someone at all times of the day (as our users are in all parts of the world). We encourage everyone to start events for enhancing the social aspect of the MUCK.